-
>
宇宙、量子和人類心靈
-
>
氣候文明史
-
>
南極100天
-
>
考研數學專題練1200題
-
>
希格斯:“上帝粒子”的發明與發現
-
>
神農架疊層石:10多億年前遠古海洋微生物建造的大堡礁
-
>
聲音簡史
計算幾何-第3版 版權信息
- ISBN:9787510061776
- 條形碼:9787510061776 ; 978-7-5100-6177-6
- 裝幀:一般膠版紙
- 冊數:暫無
- 重量:暫無
- 所屬分類:>>
計算幾何-第3版 本書特色
《計算幾何(第3版)》為世界著名計算機教材精選之一。全書共分十六章,主要內容包括線段求交:專題圖疊合,正交區域查找:數據庫查詢,點定位:找到自己的位置,Voronoi圖:郵局問題,更多幾何數據結構:截窗,空間二分:畫家算法,可見性圖:求*短路徑等。本書不僅內容全面,而且緊扣實際應用,重點突出,既有深入的講解,同時每章都設有“注釋及評論”和“習題”,方便讀者更深入的理解,被世界眾多大學作為教材。本書由荷蘭伯格著。
計算幾何-第3版 內容簡介
《計算幾何(第3版)》寫的十分詳細,適合初學者入門學習,老手也可叢中學到不少知識——Computational geometry,English,written in great detail,suitable for beginners study entry,a pair of veterans may also learn a lot of knowledge等。
計算幾何-第3版 目錄
1 computational geometry
introduction
1.1 an example: convex hulls
1.2 degeneracies and robustness
1.3 application domains
1.4 notes and comments
1.5 exercises
line segment intersection
thematic map overlay
2.1 line segment intersection
2.2 the doubly-connected edge list
2.3 computing the overlay of twosubdivisions
2.4 boolean operations
2.5 notes and comments
2.6 exercises
polygon triangulation
guarding an art gallery
3.1 guarding and triangulations
3.2 partitioning a polygon into monotonepieces
3.3 triangulating a monotone polygon
3.4 notes and comments
3.5 exercises
linear programming
manufacturing with molds
4.1 the geometry of casting
4.2 half-plane intersection
4.3 incremental linear programming
4.4 randomized linear programming
4.5 unbounded linear programs
4.6* linear programming in higher dimensions
4.7* smallest enclosing discs
4.8 notes and comments
4.9 exercises
orthogonal range searching
querying a database
5.1 1-dimensional range searching
5.2 kd-trees
5.3 range trees
5.4 higher-dimensional range trees
5.5 general sets of points
5.6* fractional cascading
5.7 notes and comments
5.8 exercises
6 point location
knowing where you are
6.1 point location and trapezoidalmaps
6.2 a randomized incrementalalgorithm
6.3 dealing with degenerate cases
6.4* a tail estimate
6.5 notes and comments
6.6 exercises
7 voronoi diagrams
the post office problem
7.1 definition and basic properties
7.2 computing the voronoi diagram
7.3 voronoi diagrams of linesegments
7.4 farthest-point voronoi diagrams
7.5 notes and comments
7.6 exercises
arrangements and duality
supersampling in ray tracing
8.1 computing the discrepancy
8.2 duality
8.3 arrangements of lines
8.4 levels and discrepancy
8.5 notes and comments
8.6 exercises
delaunay triangulations
height interpolation
9.1 triangulations of planar pointsets
9.2 the delaunay triangulation
9.3 computing the delaunaytriangulation
9.4 the analysis
9.5* a framework for randomized algorithms
9.6 notes and comments
9.7 exercises
10 more geometric data structures
windowing
10.1 interval trees
10.2 priority search trees
10.3 segment trees
10.4 notes and comments
10.5 exercises
11 convex hulls
mixing things
11.1 the complexity of convex hulls in3-space
11.2 computing convex hulls in 3-space
11.3" the analysis
11.4' convex hulls and half-spaceintersection
11.5' voronoi diagrams revisited
11.6 notes and comments
11.7 exercises
12 binary space partitions
the painter's algorithm
12.1 the definition of bsp trees
12.2 bsp trees and the painter's algorithm
12.3 constructing a bsp tree
12.4' the size of bsp trees in 3-space
12.5 bsp trees for low-density scenes
12.6 notes and comments
12.7 exercises
13 robot motion planning
getting where you want to be
13.1 work space and configuration space
13.2 a point robot
13.3 minkowski sums
13.4 translational motion planning
13.5' motion planning with rotations
13.6 notes and comments
13.7 exercises
14 quadtrees
non-uniform mesh generation
14.1 uniform and non-uniform meshes
14.2 quadtrees for point sets
14.3 from quadtrees to meshes
14.4 notes and comments
14.5 exercises
15 visibility graphs
finding the shortest route
15.1 shortest paths for a point robot
15.2 computing the visibility graph
15.3 shortest paths for a translating polygonalrobot
15.4 notes and comments
15.5 exercises
16 simplex range searching
windowing revisited
16.1 partition trees
16.2 multi-level partition trees
16.3 cutting trees
16.4 notes and comments
16.5 exercises
bibliography
index
計算幾何-第3版 節選
《計算幾何(第3版)》由世界圖書出版公司北京公司出版。
計算幾何-第3版 作者簡介
Mark de Berg, Otfried Cheong, Marc van Kreveld, Mark Overmars是國際知名學者,在數學和物理學界享有盛譽。本書凝聚了作者多年科研和教學成果,適用于科研工作者、高校教師和研究生。
- >
名家帶你讀魯迅:故事新編
- >
月亮與六便士
- >
史學評論
- >
羅曼·羅蘭讀書隨筆-精裝
- >
自卑與超越
- >
山海經
- >
隨園食單
- >
名家帶你讀魯迅:朝花夕拾